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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / Editor / VisualScripting.State / StateRevealCondition.cs
namespace Unity.VisualScripting
{
    public enum StateRevealCondition
    {
        Never,
        Always,
        OnHover,
        OnHoverWithAlt,
        WhenSelected,
        OnHoverOrSelected,
        OnHoverWithAltOrSelected,
    }
}